Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
Complex hypermedia structures can be difficult to author and maintain, especially when the usual hierarchic representation cannot capture important relations. We propose a graph-b...
The study in mobile ad-hoc networks (MANET) is facing challenges brought by recent discovery of non-exponential behavior of the inter-contact time distribution of mobile nodes. In...
Temporal media is information that is directly consumed by a user, and that varies with time. Examples include music, digital sound files, computer animations, and video clips. I...