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» Animating Scanned Human Models
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CGF
1999
186views more  CGF 1999»
13 years 7 months ago
Animating Sand, Mud, and Snow
Computer animations often lack the subtle environmental changes that should occur due to the actions of the characters. Squealing car tires usually leave no skid marks, airplanes ...
Robert W. Sumner, James F. O'Brien, Jessica K. Hod...
VRST
2004
ACM
14 years 1 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
JCP
2007
214views more  JCP 2007»
13 years 7 months ago
Reconstruction of 3D Human Facial Images Using Partial Differential Equations
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
Eyad Elyan, Hassan Ugail
JVCA
2002
180views more  JVCA 2002»
13 years 7 months ago
A programming environment for behavioural animation
Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
Frédéric Devillers, Stéphane ...
WWW
2005
ACM
14 years 8 months ago
Transforming web contents into a storybook with dialogues and animations
This paper describes a medium, called Interactive e-Hon, for helping children to understand contents from the Web. It works by transforming electronic contents into an easily unde...
Kaoru Sumi, Katsumi Tanaka