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AFRIGRAPH
2003
ACM
14 years 1 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
CONCURRENCY
2008
124views more  CONCURRENCY 2008»
13 years 8 months ago
A service-oriented Grid environment for integration of distributed kidney models and resources
In this paper, we present a Grid computing platform that provides experimental scientists and analysts with access to computational simulations and knowledge databases hosted in s...
Xingchen Chu, Andrew Lonie, Peter Harris, S. Randa...
SIGGRAPH
2010
ACM
14 years 9 days ago
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Martin de Lasa, Igor Mordatch, Aaron Hertzmann
AVI
2008
13 years 10 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
ITICSE
2006
ACM
14 years 1 months ago
WADEIn II: a case for adaptive explanatory visualization
Adaptive explanatory visualization is an attempt to integrate two promising approaches to program visualization: adaptive visualization and explanatory visualization. The goal of ...
Peter Brusilovsky, Tomasz D. Loboda