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» Animating developable surfaces using nonconforming elements
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VISUALIZATION
1998
IEEE
13 years 11 months ago
Interpolation of triangle hierarchies
We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
Axel Friedrich, Konrad Polthier, Markus Schmies
VRIPHYS
2010
13 years 2 months ago
Optimization-based Fluid Simulation on Unstructured Meshes
We present a novel approach to fluid simulation, allowing us to take into account the surface energy in a precise manner. This new approach combines a novel, topology-adaptive app...
Marek Krzysztof Misztal, Robert Bridson, Kenny Erl...
CGF
2004
165views more  CGF 2004»
13 years 7 months ago
Point Cloud Collision Detection
In the past few years, many efficient rendering and surface reconstruction algorithms for point clouds have been developed. However, collision detection of point clouds has not be...
Jan Klein, Gabriel Zachmann
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
WSCG
2003
165views more  WSCG 2003»
13 years 8 months ago
A Shape Constrained Curve Approximation Method for Styling Surfaces Modeling
The problem of styling surfaces modeling is tackled. An approach based on section curves fairing is chosen. The concept of template curves is developed for approximating profiles ...
Yves Mineur