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» Animating pervasive computing
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92
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CHI
2009
ACM
16 years 3 months ago
Pulp-based computing: a framework for building computers out of paper
In this paper, we describe a series of techniques for building sensors, actuators and circuit boards that behave, look, and feel like paper. By embedding electro-active inks, condu...
Marcelo Coelho, Lyndl Hall, Joanna Berzowska, Patt...
88
Voted
ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
15 years 8 months ago
The photodynamic tool: generation of animation from a single texture image
This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Hidetomo Sakaino
WSC
2000
15 years 3 months ago
Interactive Web-based animations for teaching and learning
Web-based study resources can be viewed as a basic requirement in order to remain a competitive player on a more and more globalised educational market. For that reason it is gett...
Michael Syrjakow, Jörg Berdux, Helena Szczerb...
NETGAMES
2006
ACM
15 years 8 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
CHI
2007
ACM
16 years 2 months ago
REXplorer: a mobile, pervasive spell-casting game for tourists
Rafael Ballagas, Sven G. Kratz, Jan O. Borchers, E...