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» Animation: can it facilitate
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CGF
2007
158views more  CGF 2007»
13 years 7 months ago
Soft Articulated Characters with Fast Contact Handling
Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We presen...
Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Mark...
IWC
2006
165views more  IWC 2006»
13 years 7 months ago
Cross-cultural differences in recognizing affect from body posture
Conveyance and recognition of human emotion and affective expression is influenced by many factors, including culture. Within the user modeling field, it has become increasingly n...
Andrea Kleinsmith, P. Ravindra De Silva, Nadia Bia...
JVCA
2006
127views more  JVCA 2006»
13 years 7 months ago
A motion capture-based control-space approach for walking mannequins
Virtual mannequins need to navigate in order to interact with their environment. Their autonomy to accomplish the navigation task is ensured by locomotion controllers. Control inp...
Julien Pettré, Jean-Paul Laumond
EWC
2007
102views more  EWC 2007»
13 years 7 months ago
Interactive collision detection in three-dimensional visualizations of simulated construction operations
This paper presents research that led to the design and implementation of fast and interactive collision detection methods that can be used to identify and report undesirable conï¬...
Vineet R. Kamat, Julio C. Martínez
IJCAT
2007
80views more  IJCAT 2007»
13 years 7 months ago
Realising voice dialogue management in a collaborative virtual environment
: The applications of 3D-virtual environments and Voice User Interface (VUI) on personal computers have received significant attention in recent years. Since speech is the most nat...
Chun-Feng Liao, Tsai-Yen Li