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GRAPHICSINTERFACE
2001
13 years 9 months ago
Simplification and Real-time Smooth Transitions of Articulated Meshes
Simplification techniques have mainly been applied on static models. However in movie and game industries, many models are designed to be animated. We extend the progressive mesh ...
Jocelyn Houle, Pierre Poulin
TOG
2008
102views more  TOG 2008»
13 years 7 months ago
Real-time data driven deformation using kernel canonical correlation analysis
Achieving intuitive control of animated surface deformation while observing a specific style is an important but challenging task in computer graphics. Solutions to this task can ...
Wei-Wen Feng, Byung-Uck Kim, Yizhou Yu
IJVR
2006
199views more  IJVR 2006»
13 years 7 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
KDD
2000
ACM
222views Data Mining» more  KDD 2000»
13 years 11 months ago
Interactive exploration of very large relational datasets through 3D dynamic projections
The grand tour, one of the most popular methods for multidimensional data exploration, is based on orthogonally projecting multidimensional data to a sequence of lower dimensional...
Li Yang
BMCBI
2007
77views more  BMCBI 2007»
13 years 7 months ago
The reactive metabolite target protein database (TPDB) - a web-accessible resource
Background: The toxic effects of many simple organic compounds stem from their biotransformation to chemically reactive metabolites which bind covalently to cellular proteins. To ...
Robert P. Hanzlik, Yakov M. Koen, Bhargav Theertha...