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VISSYM
2007
13 years 10 months ago
Animation of Orthogonal Texture-Based Vector Field Visualization
This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns are generate...
Sven Bachthaler, Daniel Weiskopf
TVCG
2008
178views more  TVCG 2008»
13 years 7 months ago
Animation of Orthogonal Texture Patterns for Vector Field Visualization
Abstract-- This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns ar...
Sven Bachthaler, Daniel Weiskopf
VISUALIZATION
2003
IEEE
14 years 28 days ago
A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields
We propose Unsteady Flow Advection–Convolution (UFAC) as a novel visualization approach for unsteady flows. It performs time evolution governed by pathlines, but builds spatial...
Daniel Weiskopf, Gordon Erlebacher, Thomas Ertl
VISUALIZATION
2005
IEEE
14 years 1 months ago
Particle and Texture Based Spatiotemporal Visualization of Time-Dependent Vector Fields
We propose a hybrid particle and texture based approach for the visualization of time-dependent vector fields. The underlying spacetime framework builds a dense vector field rep...
Daniel Weiskopf, Frederik Schramm, Gordon Erlebach...
VISSYM
2004
13 years 9 months ago
Texture-Based Flow Visualization on Isosurfaces
Isosurfacing, by itself, is a common visualization technique for investigating 3D vector fields. Applying texturebased flow visualization techniques to isosurfaces provides engine...
Robert S. Laramee, Jürgen Schneider, Helwig H...