Procedural noise is a fundamental tool in Computer Graphics. However, designing noise patterns is hard. In this paper, we present Gabor noise by example, a method to estimate the ...
Bruno Galerne, Ares Lagae, Sylvain Lefebvre, Georg...
Nonuniform sampling of images is a useful technique in computer graphics, because a properly designed pattern of samples can make aliasing take the form of high-frequency random n...
This work investigates how stochastic sampling jitter noise affects the result of system identification, and proposes a modification of known approaches to mitigate the effects of...
We present an algorithm to reconstruct a collection of disjoint smooth closed curves from noisy samples. Our noise model assumes that the samples are obtained by first drawing po...
Siu-Wing Cheng, Stefan Funke, Mordecai J. Golin, P...
Sampling error due to jitter, or noise in the sample times, affects the precision of analog-to-digital converters in a significant, nonlinear fashion. In this paper, a polynomial...