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ISCA
2011
IEEE
287views Hardware» more  ISCA 2011»
12 years 10 months ago
Scalable power control for many-core architectures running multi-threaded applications
Optimizing the performance of a multi-core microprocessor within a power budget has recently received a lot of attention. However, most existing solutions are centralized and cann...
Kai Ma, Xue Li, Ming Chen, Xiaorui Wang
ICICS
2009
Springer
13 years 4 months ago
Trusted Isolation Environment: An Attestation Architecture with Usage Control Model
The Trusted Computing Group (TCG) proposed remote attestation as a solution for establishing trust among distributed applications. However, current TCG attestation architecture req...
Anbang Ruan, Qingni Shen, Liang Gu, Li Wang, Lei S...
NOSSDAV
2005
Springer
14 years 5 days ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
ISCIS
2003
Springer
13 years 12 months ago
Design and Implementation of a Secure Group Communication Protocol on a Fault Tolerant Ring
In this paper, we describe a secure group communication protocol for a fault-tolerant synchronous ring. Our protocol, named Secure Synchronous Ring Protocol (SSRP), integrates a se...
Özgür Saglam, Mehmet E. Dalkilç, ...
HPDC
2007
IEEE
14 years 1 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...