In System on Chip (SoC) design, growing design complexity has esigners to start designs at higher abstraction levels. This paper proposes an SoC design methodology that makes full...
We present an in-depth analysis of the Xilinx bitstream format. The information gathered in this paper allows bitstream compilation and decompilation. While not actually compromis...
3D design software has since long employed graphics chips for low-quality real-time previewing. But their dramatically increased computing power now paves the way to accelerate th...
Abstract. Traditional parallel programming methodologies for improving performance assume cache-based parallel systems. However, new architectures, like the IBM Cyclops-64 (C64), b...
Elkin Garcia, Ioannis E. Venetis, Rishi Khan, Guan...
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...