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GFKL
2007
Springer
158views Data Mining» more  GFKL 2007»
14 years 22 days ago
Investigating Classifier Learning Behavior with Experiment Databases
Experimental assessment of the performance of classification algorithms is an important aspect of their development and application on real-world problems. To facilitate this analy...
Joaquin Vanschoren, Hendrik Blockeel
C5
2005
IEEE
14 years 2 months ago
Croquet Learning Environments: Extending the Value of Campus Life into the Online Experience
Croquet is a broadband communications platform with a 3D user interface and peer-to-peer network architecture that provides educators with a new expressive “meta-medium that is ...
Marilyn May Lombardi, Julian Lombardi
IWEC
2010
13 years 6 months ago
Investigating the Affective Quality of Motion in User Interfaces to Improve User Experience
This study focuses on motion in user interfaces as a design element which can contribute to an improved user experience of digital media entertainment. The design for user experien...
Doyun Park, Ji-Hyun Lee
ACMACE
2009
ACM
14 years 3 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
TRIDENTCOM
2005
IEEE
14 years 2 months ago
Addressing Repeatability in Wireless Experiments using ORBIT Testbed
With the rapid growth in research activity on future wireless networking applications and protocols, experimental study and validation is becoming an increasingly important tool t...
Sachin Ganu, Haris Kremo, Richard E. Howard, Ivan ...