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» Applying Mixed Reality to Entertainment
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ISMAR
2008
IEEE
14 years 5 months ago
Generating perceptually-correct shadows for mixed reality
Even though shadows are important for photometric consistency in Mixed Reality (MR) [1]. When human cannot perceive the inconsistency of artificial shadows which are not physicall...
Gaku Nakano, Itaru Kitahara, Yuichi Ohta
VR
2008
IEEE
149views Virtual Reality» more  VR 2008»
14 years 5 months ago
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
Aaron Kotranza, Benjamin Lok
ICIAR
2007
Springer
14 years 5 months ago
Model-Guided Luminance Range Enhancement in Mixed Reality
Abstract. Mixed Reality (MR) applications tend to focus on the accuracy of registration between the virtual and real objects of a scene, while paying relatively little attention to...
Yunjun Zhang, Charles E. Hughes
ISMAR
2003
IEEE
14 years 4 months ago
Interactive Mediated Reality
Mediated reality describes the concept of filtering our vision of reality, typically using a head-mounted video mixing display. We can redefine this idea in a more constructive ...
Raphael Grasset, Jean-Dominique Gascuel, Dieter Sc...
NIME
2005
Springer
189views Music» more  NIME 2005»
14 years 4 months ago
Location33: A Mobile Musical
In this paper, we describe a course of research investigating the potential for new types of music made possible by location tracking and wireless technologies. Listeners walk aro...
William B. Carter, Leslie S. Liu