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» Applying Mixed Reality to Entertainment
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ISMAR
2008
IEEE
15 years 10 months ago
Generating perceptually-correct shadows for mixed reality
Even though shadows are important for photometric consistency in Mixed Reality (MR) [1]. When human cannot perceive the inconsistency of artificial shadows which are not physicall...
Gaku Nakano, Itaru Kitahara, Yuichi Ohta
VR
2008
IEEE
149views Virtual Reality» more  VR 2008»
15 years 10 months ago
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
Aaron Kotranza, Benjamin Lok
ICIAR
2007
Springer
15 years 10 months ago
Model-Guided Luminance Range Enhancement in Mixed Reality
Abstract. Mixed Reality (MR) applications tend to focus on the accuracy of registration between the virtual and real objects of a scene, while paying relatively little attention to...
Yunjun Zhang, Charles E. Hughes
ISMAR
2003
IEEE
15 years 9 months ago
Interactive Mediated Reality
Mediated reality describes the concept of filtering our vision of reality, typically using a head-mounted video mixing display. We can redefine this idea in a more constructive ...
Raphael Grasset, Jean-Dominique Gascuel, Dieter Sc...
NIME
2005
Springer
189views Music» more  NIME 2005»
15 years 9 months ago
Location33: A Mobile Musical
In this paper, we describe a course of research investigating the potential for new types of music made possible by location tracking and wireless technologies. Listeners walk aro...
William B. Carter, Leslie S. Liu