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» Applying Prolog to Develop Distributed Systems
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PPOPP
2009
ACM
14 years 8 months ago
Atomic quake: using transactional memory in an interactive multiplayer game server
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of ...
Adrián Cristal, Eduard Ayguadé, Fera...
HPCA
2005
IEEE
14 years 8 months ago
Transition Phase Classification and Prediction
Most programs are repetitive, where similar behavior can be seen at different execution times. Proposed on-line systems automatically group these similar intervals of execution in...
Jeremy Lau, Stefan Schoenmackers, Brad Calder
ISER
2004
Springer
117views Robotics» more  ISER 2004»
14 years 1 months ago
Synthesis and Analysis of Non-Reactive Controllers for Multi-Robot Sequential Task Domains
In this paper we present a macroscopic model for the analysis of homogeneous task-directed multi-robot systems (MRS). The model is used to compute the probability that a given MRS ...
Chris Jones, Maja J. Mataric
RTSS
2003
IEEE
14 years 29 days ago
Addressing Timeliness/Accuracy/Cost Tradeoffs in Information Collection for Dynamic Environments
In this paper, we focus on addressing the tradeoffs between timeliness, accuracy and cost for applications requiring real-time information collection in distributed real-time envi...
Qi Han, Nalini Venkatasubramanian
HIPC
2003
Springer
14 years 27 days ago
Dynamic Load Balancing for I/O-Intensive Tasks on Heterogeneous Clusters
1 Since I/O-intensive tasks running on a heterogeneous cluster need a highly effective usage of global I/O resources, previous CPUor memory-centric load balancing schemes suffer ...
Xiao Qin, Hong Jiang, Yifeng Zhu, David R. Swanson