Sciweavers

25 search results - page 3 / 5
» Applying evolutionary game theory to auction mechanism desig...
Sort
View
IAT
2006
IEEE
14 years 1 months ago
Realising Common Knowledge Assumptions in Agent Auctions
Game theory is popular in agent systems for designing auctions with desirable properties. However, many of these properties will only hold if the game and its properties are commo...
Frank Guerin, Emmanuel M. Tadjouddine
CODES
2003
IEEE
14 years 22 days ago
A low power scheduler using game theory
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
N. Ranganathan, Ashok K. Murugavel
IPPS
2007
IEEE
14 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
SIGECOM
2003
ACM
110views ECommerce» more  SIGECOM 2003»
14 years 21 days ago
Virtual worlds: fast and strategyproof auctions for dynamic resource allocation
We consider the problem of designing fast and strategyproof exchanges for dynamic resource allocation problems in distributed systems. The exchange is implemented as a sequence of...
Chaki Ng, David C. Parkes, Margo I. Seltzer
SOFSEM
2009
Springer
14 years 4 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes