BOINC is a middleware for Volunteer Computing. In BOINC projects, heterogeneous resources distributed across the Internet are used for large-scale scientific simulations. The larg...
James Atlas, Trilce Estrada, Keith Decker, Michela...
Abstract. Context-aware computing promises a smooth interaction between humans and technology but few studies have been conducted with regards to how autonomously an application sh...
Although computer assistance for traditional animation is gaining a lot of attention during recent years, it still has to cope with many limitations. Part of the current research ...
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
We present a new particle tracing approach for the simulation of mid- and high-frequency sound. Inspired by the photorealism obtained by methods like photon mapping, we develop a ...
Martin Bertram, Eduard Deines, Jan Mohring, Jevgen...