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» Approaching the Physical Limits of Computing
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ICCS
2009
Springer
14 years 4 months ago
Balancing Scientist Needs and Volunteer Preferences in Volunteer Computing Using Constraint Optimization
BOINC is a middleware for Volunteer Computing. In BOINC projects, heterogeneous resources distributed across the Internet are used for large-scale scientific simulations. The larg...
James Atlas, Trilce Estrada, Keith Decker, Michela...
HUC
2003
Springer
14 years 3 months ago
Is Context-Aware Computing Taking Control away from the User? Three Levels of Interactivity Examined
Abstract. Context-aware computing promises a smooth interaction between humans and technology but few studies have been conducted with regards to how autonomously an application sh...
Louise Barkhuus, Anind K. Dey
CA
2002
IEEE
14 years 3 months ago
Employing Approximate 3D Models to Enrich Traditional Computer Assisted Animation
Although computer assistance for traditional animation is gaining a lot of attention during recent years, it still has to cope with many limitations. Part of the current research ...
Fabian Di Fiore, Frank Van Reeth
CGF
2008
109views more  CGF 2008»
13 years 10 months ago
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
VISUALIZATION
2005
IEEE
14 years 3 months ago
Phonon Tracing for Auralization and Visualization of Sound
We present a new particle tracing approach for the simulation of mid- and high-frequency sound. Inspired by the photorealism obtained by methods like photon mapping, we develop a ...
Martin Bertram, Eduard Deines, Jan Mohring, Jevgen...