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» Approximation Algorithms for Unique Games
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TSP
2008
151views more  TSP 2008»
13 years 7 months ago
Convergence Analysis of Reweighted Sum-Product Algorithms
Markov random fields are designed to represent structured dependencies among large collections of random variables, and are well-suited to capture the structure of real-world sign...
Tanya Roosta, Martin J. Wainwright, Shankar S. Sas...
STOC
2012
ACM
209views Algorithms» more  STOC 2012»
11 years 10 months ago
Nearly optimal solutions for the chow parameters problem and low-weight approximation of halfspaces
The Chow parameters of a Boolean function f : {−1, 1}n → {−1, 1} are its n + 1 degree-0 and degree-1 Fourier coefficients. It has been known since 1961 [Cho61, Tan61] that ...
Anindya De, Ilias Diakonikolas, Vitaly Feldman, Ro...
AAAI
2006
13 years 9 months ago
Point-based Dynamic Programming for DEC-POMDPs
We introduce point-based dynamic programming (DP) for decentralized partially observable Markov decision processes (DEC-POMDPs), a new discrete DP algorithm for planning strategie...
Daniel Szer, François Charpillet
ICRA
2005
IEEE
111views Robotics» more  ICRA 2005»
14 years 1 months ago
Game Theoretic Control for Robot Teams
— In the real world, noisy sensors and limited communication make it difficult for robot teams to coordinate in tightly coupled tasks. Team members cannot simply apply single-ro...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
AIIDE
2006
13 years 9 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan