This paper studies the aggregation of messages in networks that consist of a chain of nodes, and each message is time-constrained such that it needs to be aggregated during a give...
Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...
This paper addresses the problem of computing the trajectory of a camera from sparse positional measurements that have been obtained from visual localisation, and dense differenti...
Much emphasis in multiagent reinforcement learning (MARL) research is placed on ensuring that MARL algorithms (eventually) converge to desirable equilibria. As in standard reinfor...