We present a novel approach for the direct computation of integral surfaces in general vector fields. As opposed to previous work, which we analyze in detail, our approach is based...
Christoph Garth, Hari Krishnan, Xavier Tricoche,...
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
A new, area-based mesh simplification algorithm is described. The proposed algorithm removes the center vertex of a polygon which consists of n ≥ 3 faces and represents that po...
Face recognition and many medical imaging applications require the computation of dense correspondence vector fields that match one surface with another. In brain imaging, surfac...
In this paper we describe a new shape-from-shading method. We show how the parallel transport of surface normals can be used to impose curvature consistency and also to iterativel...