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» Approximation algorithms for developable surfaces
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VIS
2008
IEEE
175views Visualization» more  VIS 2008»
14 years 8 months ago
Generation of Accurate Integral Surfaces in Time-Dependent Vector Fields
We present a novel approach for the direct computation of integral surfaces in general vector fields. As opposed to previous work, which we analyze in detail, our approach is based...
Christoph Garth, Hari Krishnan, Xavier Tricoche,...
CGF
2010
157views more  CGF 2010»
13 years 5 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen
ICMCS
2005
IEEE
90views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Area of surface as a basis for vertex removal based mesh simplification
A new, area-based mesh simplification algorithm is described. The proposed algorithm removes the center vertex of a polygon which consists of n ≥ 3 faces and represents that po...
Insu Park, Shahram Shirani, David W. Capson
ICCV
2005
IEEE
14 years 1 months ago
Mutual Information-Based 3D Surface Matching with Applications to Face Recognition and Brain Mapping
Face recognition and many medical imaging applications require the computation of dense correspondence vector fields that match one surface with another. In brain imaging, surfac...
Yalin Wang, Ming-Chang Chiang, Paul M. Thompson
IMAMS
2003
93views Mathematics» more  IMAMS 2003»
13 years 9 months ago
Vector Transport for Shape-from-Shading
In this paper we describe a new shape-from-shading method. We show how the parallel transport of surface normals can be used to impose curvature consistency and also to iterativel...
Fabio Sartori, Edwin R. Hancock