Sciweavers

53 search results - page 4 / 11
» Architecting Microprocessor Components in 3D Design Space
Sort
View
JVCA
2002
157views more  JVCA 2002»
13 years 7 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
GLVLSI
2005
IEEE
152views VLSI» more  GLVLSI 2005»
14 years 1 months ago
Increasing design space of the instruction queue with tag coding
The instruction queue is a critical component and performance bottleneck in superscalar microprocessors. Conventional designs use physical register identifiers to wake up instruct...
Junwei Zhou, Andrew Mason
HPCA
2008
IEEE
14 years 8 months ago
Automated microprocessor stressmark generation
Estimating the maximum power and thermal characteristics of a processor is essential for designing its power delivery system, packaging, cooling, and power/thermal management sche...
Ajay M. Joshi, Lieven Eeckhout, Lizy Kurian John, ...
GPEM
2007
71views more  GPEM 2007»
13 years 7 months ago
Integrating generative growth and evolutionary computation for form exploration
We present a novel means of algorithmically describing a growth process that is an extension of Lindenmayer’s Map L-systems. This growth process relies upon a set of rewrite rule...
Una-May O'Reilly, Martin Hemberg
DAC
2003
ACM
14 years 8 months ago
Optimizations for a simulator construction system supporting reusable components
Exploring a large portion of the microprocessor design space requires the rapid development of efficient simulators. While some systems support rapid model development through the...
David A. Penry, David I. August