The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
—Multi-Processor System-on-Chips (MPSoCs) exploit task-level parallelism to achieve high computation throughput, but concurrent memory accesses from multiple PEs may cause memory...
Abstract. This paper presents J-MADeM, a new market-based multi-agent approach devoted to perform social simulations with BDI agents. J-MADeM is available as an open-source library...
Francisco Grimaldo, Miguel Lozano, Fernando Barber
With the emergence of multicore network processors in support of high-performance computing and networking applications, power consumption has become a problem of increasing signi...
Various commercial programmable compute platforms have their processor architecture enhanced with field-programmable gate arrays (FPGAs). In a common usage scenario, an applicatio...