General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
In this paper we present and analyze an artificial neural network hardware engine, its architecture and implementation. The engine was designed to solve performance problems of the...
Abstract. In [24] Raddum and Semaev propose a technique to solve systems of polynomial equations over F2 as occurring in algebraic attacks on block ciphers. This approach is known ...
As the design of software architectures emerges as a discipline within software engineering, it will become increasingly important to support architectural description and analysi...
The High Performance Storage System (HPSS) provides scalable hierarchical storage management (HSM), archive, and file system services. Its design, implementation and current domin...