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FLAIRS
2007
13 years 9 months ago
The Design and Implementation of a Successful General Game Playing Agent
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
David M. Kaiser
PREMI
2005
Springer
14 years 26 days ago
Artificial Neural Network Engine: Parallel and Parameterized Architecture Implemented in FPGA
In this paper we present and analyze an artificial neural network hardware engine, its architecture and implementation. The engine was designed to solve performance problems of the...
Milene Barbosa Carvalho, Alexandre Marques Amaral,...
TCOS
2010
13 years 2 months ago
PET SNAKE: A Special Purpose Architecture to Implement an Algebraic Attack in Hardware
Abstract. In [24] Raddum and Semaev propose a technique to solve systems of polynomial equations over F2 as occurring in algebraic attacks on block ciphers. This approach is known ...
Willi Geiselmann, Kenneth Matheis, Rainer Steinwan...
SIGSOFT
1994
ACM
13 years 11 months ago
Exploiting Style in Architectural Design Environments
As the design of software architectures emerges as a discipline within software engineering, it will become increasingly important to support architectural description and analysi...
David Garlan, Robert Allen, John Ockerbloom
MSS
2005
IEEE
175views Hardware» more  MSS 2005»
14 years 29 days ago
High Performance Storage System Scalability: Architecture, Implementation and Experience
The High Performance Storage System (HPSS) provides scalable hierarchical storage management (HSM), archive, and file system services. Its design, implementation and current domin...
Richard W. Watson