Sciweavers

457 search results - page 84 / 92
» Architecture Modeling Language based on UML2.0
Sort
View
AIIDE
2009
13 years 8 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
AICT
2006
IEEE
163views Communications» more  AICT 2006»
14 years 1 months ago
A Methodology for Searching Reusable Business Processes
Web Services are becoming the prominent paradigm for distributed computing and electronic businesses. This makes natural the extension of the concepts at the base of the workflow ...
Francesco Calabrese, Giovanni Di Dio, Anna Rita Fa...
GI
2007
Springer
14 years 1 months ago
Achieving Semantic Interoperability By Using Complex Event Processing Technology
: State-of-the-art interoperability between heterogeneous systems on a technical level builds on services oriented architectures (SOA) for a given problem space. Semantics can be i...
Margarete Donovang-Kuhlisch
ASWSD
2004
Springer
14 years 1 months ago
Simulink Integration of Giotto/TDL
The paper first presents the integration options of what we call the Timing Description Language (TDL) with MathWorks' Simulink tools. Based on the paradigm of logical executi...
Wolfgang Pree, Gerald Stieglbauer, Josef Templ
IADIS
2004
13 years 9 months ago
Prototype of Cyber Assistant Professor: CAP
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
Hiroshi Matsuda, Yoshiaki Shindo