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» Architecture for Affective Social Games
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BCSHCI
2009
13 years 5 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams
AIED
2009
Springer
13 years 5 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
GECCO
2009
Springer
144views Optimization» more  GECCO 2009»
14 years 2 months ago
Cheating for problem solving: a genetic algorithm with social interactions
We propose a variation of the standard genetic algorithm that incorporates social interaction between the individuals in the population. Our goal is to understand the evolutionary...
Rafael Lahoz-Beltra, Gabriela Ochoa, Uwe Aickelin
CHI
2006
ACM
14 years 7 months ago
"Alone together?": exploring the social dynamics of massively multiplayer online games
Massively Multiplayer Online Games (MMOGs) routinely attract millions of players but little empirical data is available to assess their players' social experiences. In this p...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
CEC
2008
IEEE
14 years 1 months ago
Conventionalization of linguistic categories under simple communicative constraints
—The language game approach is widely adopted to study conventionalization of linguistic knowledge. Most of contemporary models concentrate on the dynamics of language games in r...
Tao Gong, Andrea Puglisi, Vittorio Loreto, William...