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» Architecture in an agile world
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TEI
2010
ACM
128views Hardware» more  TEI 2010»
14 years 4 months ago
Texturing the "material turn" in interaction design
Advances in the creation of computational materials are transforming our thinking about relations between the physical and digital. In this paper we characterize this transformati...
Erica Robles, Mikael Wiberg
SASP
2009
IEEE
291views Hardware» more  SASP 2009»
14 years 4 months ago
A parameterisable and scalable Smith-Waterman algorithm implementation on CUDA-compatible GPUs
—This paper describes a multi-threaded parallel design and implementation of the Smith-Waterman (SM) algorithm on compute unified device architecture (CUDA)-compatible graphic pr...
Cheng Ling, Khaled Benkrid, Tsuyoshi Hamada
SIGCOMM
2009
ACM
14 years 4 months ago
mango: low-cost, scalable delivery of rich content on mobiles
We present mango, a low-cost and highly scalable content-delivery service for mobile phones. The service is targeted at emerging countries such as India where users are highly pri...
Ankur Jain, Sharad Jaiswal, Anirban Majumder, K. V...
IEEESCC
2007
IEEE
14 years 4 months ago
Web Services Security and Privacy
eb services are becoming widely deployed to implement the automation of business processes such as supply chain management, inventory tracking, and healthcare management, just to ...
Patrick C. K. Hung, Casey K. Fung
ISPASS
2007
IEEE
14 years 4 months ago
PTLsim: A Cycle Accurate Full System x86-64 Microarchitectural Simulator
In this paper, we introduce PTLsim, a cycle accurate full system x86-64 microprocessor simulator and virtual machine. PTLsim models a modern superscalar out of order x86-64 proces...
Matt T. Yourst