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EUPROJECTS
2006
Springer
14 years 10 days ago
Human Computer Confluence
Pervasive Computing has postulated to invisibly integrate technology into everyday objects in such a way, that these objects turn into smart things. Not only a single object of thi...
Alois Ferscha, Stefan Resmerita, Clemens Holzmann
CRITICAL
2005
13 years 10 months ago
A manifesto for the performative development of ubiquitous media
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...
CHI
2005
ACM
14 years 9 months ago
Meeteetse: social well-being through place attachment
This paper introduces Meeteetse, a set of technologies designed to facilitate social well-being through place attachment. Meeteetse builds a connection between individual homes an...
Kynthia Brunette, Matthew Eisenstadt, Erik Pukinsk...
TEI
2010
ACM
236views Hardware» more  TEI 2010»
14 years 3 months ago
StitchRV: multi-camera fiducial tracking
StitchRV is a fiducial and touch-tracking engine based on the popular reacTIVision fiducial tracking system. StitchRV combines video input from multiple cameras in real time, and ...
Sijie Wang, Allen Bevans, Alissa Nicole Antle
TEI
2010
ACM
257views Hardware» more  TEI 2010»
14 years 3 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...