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TEI
2009
ACM
141views Hardware» more  TEI 2009»
14 years 3 months ago
Kurio: a museum guide for families
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
MHCI
2009
Springer
14 years 3 months ago
overView: physically-based vibrotactile feedback for temporal information browsing
An approach to providing tangible feedback to users of a mobile device in both highly visual touchscreen-based and eyes-free interaction scenarios and the transition between the t...
Steven Strachan, Grégoire Lefebvre, Sophie ...
APSCC
2008
IEEE
14 years 3 months ago
Planning Locative Media within Physical Space and Collaborative Workspace
As internet technology develops, we transfer more and more physical activities into cyberspace. On the other hand, mobile technology frees the location of cyberspace participants,...
Rung-Huei Liang, Yin-Huan Chen
ISMAR
2008
IEEE
14 years 3 months ago
Augmented robot agent: Enhancing co-presence of the remote participant
In this paper, we present a tele-meeting system which uses an augmented robot agent as the representation of the remote participant. In this system, we augment a 3D volume video o...
Jane Hwang, Sang Yup Lee, Sang Chul Ahn, Hyoung-Go...
ISMAR
2005
IEEE
14 years 2 months ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila