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AIIDE
2009
13 years 11 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
14 years 3 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
FLAIRS
2001
13 years 11 months ago
An Intelligent Interface for Keyboard and Mouse Control -- Providing Full Access to PC Functionality via Speech
SUITEKeys is a speech user interface for motor-disabled computer users. This interface provides access to all available functionality of a computer by modeling interaction at the ...
Bill Z. Manaris, Renée A. McCauley, Valanne...
WEBNET
1998
13 years 11 months ago
ExNet: An Intelligent Network Management System
Abstract: In this paper, we investigate the use of artificial Intelligence techniques in the management of largescale high-speed networks. We present a design of an intelligent net...
Yoonhee Kim, Salim Hariri
VRST
2003
ACM
14 years 3 months ago
Information-rich virtual environments: theory, tools, and research agenda
Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...