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DATE
2010
IEEE
184views Hardware» more  DATE 2010»
14 years 15 days ago
Parallel subdivision surface rendering and animation on the Cell BE processor
—Subdivision Surfaces provide a compact way to describe a smooth surface using a mesh model. They are widely used in 3D animation and nearly all modern modeling programs support ...
R. Grottesi, S. Morigi, Martino Ruggiero, Luca Ben...
ICIP
2009
IEEE
14 years 8 months ago
Image Mosaicing Via Quadric Surface Estimation With Priors For Tunnel Inspection
In this paper, a system which constructs a mosaic image of the tunnel surface with little distortion is presented. The tunnel surface is typically composed of a roughly cylindrica...
GRAPHITE
2006
ACM
14 years 1 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...
TVCG
2002
109views more  TVCG 2002»
13 years 7 months ago
Robust Creation of Implicit Surfaces from Polygonal Meshes
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. A...
Gary D. Yngve, Greg Turk
DATE
2009
IEEE
113views Hardware» more  DATE 2009»
14 years 2 months ago
New simulation methodology of 3D surface roughness loss for interconnects modeling
— As clock frequencies exceed giga-Hertz, the extra power loss due to conductor surface roughness in interconnects and packagings is more evident and thus demands a proper accou...
Quan Chen, Ngai Wong