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DSD
2010
IEEE
110views Hardware» more  DSD 2010»
13 years 7 months ago
A Predictable Multiprocessor Design Flow for Streaming Applications with Dynamic Behaviour
—The design of new embedded systems is getting more and more complex as more functionality is integrated into these systems. To deal with the design complexity, a predictable des...
Sander Stuijk, Marc Geilen, Twan Basten
EUROPAR
2010
Springer
13 years 7 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
CVIU
2008
188views more  CVIU 2008»
13 years 7 months ago
Learning function-based object classification from 3D imagery
We propose a novel scheme for using supervised learning for function-based classification of objects in 3D images. During the learning process, a generic multi-level hierarchical ...
Michael Pechuk, Octavian Soldea, Ehud Rivlin
CONSTRAINTS
2006
115views more  CONSTRAINTS 2006»
13 years 7 months ago
A Cost-Regular Based Hybrid Column Generation Approach
Abstract. Constraint Programming (CP) offers a rich modeling language of constraints embedding efficient algorithms to handle complex and heterogeneous combinatorial problems. To s...
Sophie Demassey, Gilles Pesant, Louis-Martin Rouss...
CVIU
2006
110views more  CVIU 2006»
13 years 7 months ago
Simultaneous tracking of multiple body parts of interacting persons
This paper presents a framework to simultaneously segment and track multiple body parts of interacting humans in the presence of mutual occlusion and shadow. The framework uses mu...
Sangho Park, Jake K. Aggarwal