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AIIDE
2009
13 years 7 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...
APGV
2005
ACM
141views Visualization» more  APGV 2005»
14 years 8 days ago
Scene consistency and spatial presence increase the sensation of self-motion in virtual reality
The illusion of self-motion induced by moving visual stimuli (“vection”) has typically been attributed to low-level, bottom-up perceptual processes. Therefore, past research h...
Bernhard E. Riecke, Jörg Schulte-Pelkum, Mari...
NORDICHI
2006
ACM
14 years 20 days ago
Crossmodal spatial location: initial experiments
This paper describes an alternative form of interaction for mobile devices using crossmodal output. The aim of our work is to investigate the equivalence of audio and tactile disp...
Eve E. Hoggan, Stephen A. Brewster
ICAT
2006
IEEE
14 years 23 days ago
Manipulation of Field of View for Hand-Held Virtual Reality
Today, hand-held computing and media devices are commonly used in our everyday lives. This paper assesses the viability of hand-held devices as effective platforms for “virtual r...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
ISBMS
2010
Springer
14 years 1 months ago
Physics-Based Modeling of the Pregnant Woman
High quality obstetric images have become readily available with fast magnetic resonance imaging protocols or new 3D ultrasound probes. These obstetric images provide detailed info...
Juan Pablo de la Plata Alcalde, Lazar Bibin, J&eac...