Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
— In this paper an architecture, signal reconstruction algorithm and first-ever implementation of an asynchronous delta-sigma converter are presented. The signal reconstruction ...
We consider a multi-hop wireless network shared by many users. For an interference model that constrains a node to either transmit to or receive from only one other node at a time,...
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
— This paper describes a new architecture for a cellular processor array integrated circuit, which operates in both discreteand continuous-time domains. Asynchronous propagation ...