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» Atomicity Implementation in Mobile Computing
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JCC
2010
113views more  JCC 2010»
13 years 7 months ago
MDLab: A molecular dynamics simulation prototyping environment
Molecular dynamics (MD) simulation involves solving Newton’s equations of motion for a system of atoms, by calculating forces and updating atomic positions and velocities over a...
Trevor M. Cickovski, Santanu Chatterjee, Jacob Wen...
CGA
2004
13 years 8 months ago
Flexible Point-Based Rendering on Mobile Devices
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
Florent Duguet, George Drettakis
CHINZ
2007
ACM
14 years 27 days ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
ICCS
2005
Springer
14 years 2 months ago
The Dynamics of Computing Agent Systems
The paper presents the Multi Agent System (MAS) designed for the large scale parallel computations. The special kind of diffusionbased scheduling enables to decompose and allocate...
Maciej Smolka, Piotr Uhruski, Robert Schaefer, Mar...
ACMSE
2005
ACM
13 years 11 months ago
Generative approaches for application tailoring of mobile devices
The popularity of mobile devices has propelled the development of many useful location-aware applications. However, the heterogeneity of mobile devices necessitates that the softw...
Victoria Davis, Jeff Gray, Joel Jones