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ANLP
1997
92views more  ANLP 1997»
13 years 8 months ago
CommandTalk: A Spoken-Language Interface for Battlefield Simulations
CommandTalk is a spoken-language interface to battlefield simulations that allows the use of ordinary spoken English to create forces and control measures, assign missions to forc...
Robert C. Moore, John Dowding, Harry Bratt, Jean M...
NIPS
2001
13 years 8 months ago
The Infinite Hidden Markov Model
We show that it is possible to extend hidden Markov models to have a countably infinite number of hidden states. By using the theory of Dirichlet processes we can implicitly integ...
Matthew J. Beal, Zoubin Ghahramani, Carl Edward Ra...
PST
2004
13 years 8 months ago
Structural Concepts for Trust, Contract and Security Management for a Virtual Chemical Engineering Organisation
The paper reports on ongoing research into the development of a management system to co-ordinate a set of activities of a virtual organisation for the production of chemicals. The...
Panayiotis Periorellis, Christopher J. W. Townson,...
NGC
2006
Springer
140views Communications» more  NGC 2006»
13 years 7 months ago
Re-representation and Creative Analogy: A Lexico-semantic Perspective
Analogy is a powerful boundary-transcending process that exploits a conceptual system's ability to perform controlled generalization in one domain and re-specialization into ...
Tony Veale
IPPS
2007
IEEE
14 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad