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CGF
2008
106views more  CGF 2008»
13 years 8 months ago
Raycasting of Light Field Galleries from Volumetric Data
The paper describes a technique to generate high-quality light field representations from volumetric data. We show how light field galleries can be created to give unexperienced a...
Christof Rezk-Salama, Severin Todt, Andreas Kolb
GRAPHITE
2007
ACM
14 years 21 days ago
Appearance preserving octree-textures
Because of their geometric complexity, high resolution 3D models, either designed in high-end modeling packages or acquired with range scanning devices, cannot be directly used in...
Julien Lacoste, Tamy Boubekeur, Bruno Jobard, Chri...
VIS
2004
IEEE
111views Visualization» more  VIS 2004»
14 years 10 months ago
Importance-Driven Volume Rendering
This paper introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-...
Armin Kanitsar, Eduard Gröller, Ivan Viola
VIS
2004
IEEE
169views Visualization» more  VIS 2004»
14 years 10 months ago
Rendering Implicit Flow Volumes
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...
Daqing Xue, Caixia Zhang, Roger Crawfis
FDG
2009
ACM
14 years 3 months ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas