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» Attention-based design of augmented reality interfaces
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WSCG
2003
207views more  WSCG 2003»
13 years 9 months ago
Development of a Flexible Augmented Prototyping System
In designing physical objects, tangible models play an important part. Recent advances in augmented reality displays show new directions to support this field of prototyping. This...
Jouke C. Verlinden, A. de Smit, Aernout W. J. Peet...
MOBILITY
2009
ACM
14 years 2 months ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
ICAT
2003
IEEE
14 years 1 months ago
ARKB: 3D vision-based Augmented Reality Keyboard
In this paper, we propose a wearable 3D Augmented Reality Keyboard (ARKB) which enables a user to type text or control CG objects without using conventional interfaces, such as ke...
Minkyung Lee, Woontack Woo
ISMAR
2003
IEEE
14 years 1 months ago
ARWin-A Desktop Augmented Reality Window Manager
We present ARWin, a single user 3D augmented reality desktop window manager, placing 3D user interfaces into a physical desktop workspace. We explain our design considerations and...
Stephen DiVerdi, Daniel Nurmi, Tobias Höllere...
WWW
2004
ACM
14 years 8 months ago
Using semantic web approach in augmented audio reality system for museum visitors
In this paper, we describe our work in progress on the reasoning module of ec(h)o, an augmented audio-reality interface for museum visitors utilizing spatialized soundscapes and a...
Leila Kalantari, Marek Hatala, Jordan Willms