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EGH
2003
Springer
14 years 27 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
IMAGING
2003
13 years 9 months ago
Spectral Color Processing Using an Interim Connection Space
The use of an Interim Connection Space (ICS) is proposed as a means for extending the concept of device independent color management to support spectral imaging. Color management,...
Mitchell R. Rosen, Noboru Ohta
ASPDAC
2004
ACM
169views Hardware» more  ASPDAC 2004»
14 years 1 months ago
Design of real-time VGA 3-D image sensor using mixed-signal techniques
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
Yusuke Oike, Makoto Ikeda, Kunihiro Asada
EH
1999
IEEE
351views Hardware» more  EH 1999»
13 years 12 months ago
Evolvable Hardware or Learning Hardware? Induction of State Machines from Temporal Logic Constraints
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...
ECAI
1994
Springer
13 years 11 months ago
The DUAL Cognitive Architecture: A Hybrid Multi-Agent Approach
1 A hybrid (symbolic/connectionist) cognitive architecture, DUAL, is proposed. It is a multi-agent system which consist of a large number of non-cognitive, relatively simple agents...
Boicho N. Kokinov