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» Augmented reality: which augmentation for which reality
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WSCG
2004
161views more  WSCG 2004»
13 years 9 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
13 years 7 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski
ISMAR
2003
IEEE
14 years 27 days ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
ACMDIS
2008
ACM
13 years 9 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
ICIP
2008
IEEE
14 years 2 months ago
A real-time augmented view synthesis system for transparent car pillars
In this paper, a real-time augmented view synthesis system is proposed. With real-time consideration and augmented reality property, the proposed system provides a novel applicati...
Yu-Lin Chang, Yi-Min Tsai, Liang-Gee Chen