In this paper, we propose a technique based on genetic programming (GP) for meshfree solution of elliptic partial differential equations. We employ the least-squares collocation pr...
We motivate an approach to evaluating the utility of life-like interface agents that is based on human eye movements rather than questionnaires. An eye tracker is employed to obta...
This paper describes two steps in the evolution of human-robot interaction designs developed by the University of Massachusetts Lowell (UML) and the Idaho National Laboratory (INL...
Holly A. Yanco, Brenden Keyes, Jill L. Drury, Curt...
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
hysical world. How do you adapt software abstractions designed merely to transform data to meet requirements like real-time constraints, concurrency, and stringent safety considera...