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TEI
2010
ACM
257views Hardware» more  TEI 2010»
14 years 3 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
ACMSE
2009
ACM
14 years 3 months ago
AVARI: animated virtual agent retrieving information
Avari is a virtual receptionist for the Computer Science department at The University of North Carolina at Charlotte. Her components include background subtraction to detect a per...
Lauren Cairco, Dale-Marie Wilson, Vicky Fowler, Mo...
VRST
2006
ACM
14 years 2 months ago
Navigation aids for multi-floor virtual buildings: a comparative evaluation of two approaches
Virtual environments (VEs) very often contain buildings that have to be navigated by users. In the literature, several navigation aids based on maps have been proposed for VEs, bu...
Luca Chittaro, Subramanian Venkataraman
CHI
2004
ACM
14 years 9 months ago
Designing smooth connections between worlds
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
Daniela Gorski Trevisan
VRML
1999
ACM
14 years 28 days ago
A VRML Integration Methodology for Manufacturing Applications
This paper describes several methods for using the Virtual Reality Modeling Language (VRML) as the visualization integration technology for manufacturing simulation systems. One o...
Sandy Ressler, Afzal Godil, Qiming Wang, Gregory S...