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ISVC
2009
Springer
14 years 2 months ago
LightShop: An Interactive Lighting System Incorporating the 2D Image Editing Paradigm
Lighting is a fundamental and important process in the 3D animation pipeline. Conventional lighting workflow is time-consuming and labor-intensive. A user must fiddle with a rang...
Younghui Kim, Junyong Noh
DCC
2007
IEEE
14 years 7 months ago
Algorithms and Hardware Structures for Unobtrusive Real-Time Compression of Instruction and Data Address Traces
Instruction and data address traces are widely used by computer designers for quantitative evaluations of new architectures and workload characterization, as well as by software de...
Milena Milenkovic, Aleksandar Milenkovic, Martin B...
SSDBM
1999
IEEE
118views Database» more  SSDBM 1999»
13 years 12 months ago
Evaluation of Ad Hoc OLAP: In-Place Computation
Large scale data analysis and mining activities, such as identifying interesting trends, making unusual patterns to stand out and verifying hypotheses, require sophisticated infor...
Damianos Chatziantoniou
JCDL
2011
ACM
301views Education» more  JCDL 2011»
12 years 10 months ago
Archiving the web using page changes patterns: a case study
A pattern is a model or a template used to summarize and describe the behavior (or the trend) of a data having generally some recurrent events. Patterns have received a considerab...
Myriam Ben Saad, Stéphane Gançarski
ISCA
1998
IEEE
126views Hardware» more  ISCA 1998»
13 years 12 months ago
Switcherland: A QoS Communication Architecture for Workstation Clusters
Computer systems have become powerful enough to process continuous data streams such as video or animated graphics. While processing power and communication bandwidth of today...
Hans Eberle, Erwin Oertli