Sciweavers

277 search results - page 25 / 56
» Automated mechanism design for a self-interested designer
Sort
View
AIIDE
2009
13 years 9 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
HCI
2007
13 years 9 months ago
A Closed-Loop Adaptive System for Command and Control
On Navy ships, technological developments enable crews to work more efficiently and effectively. However, in such complex, autonomous, and information-rich environments a competiti...
Tjerk de Greef, Henryk Arciszewski
MM
2003
ACM
235views Multimedia» more  MM 2003»
14 years 1 months ago
Active capture: automatic direction for automatic movies
The Active Capture demonstration is part of a new computational media production paradigm that transforms media production from a manual mechanical process into an automated compu...
Marc Davis, Jeffrey Heer, Ana Ramirez
KBSE
2008
IEEE
14 years 2 months ago
A Case for Automatic Exception Handling
Exception handling mechanisms have been around for more than 30 years. Nevertheless, modern exceptions systems are not very different from the early models. Programming languages ...
Bruno Cabral, Paulo Marques
KBSE
1999
IEEE
14 years 9 days ago
Towards Adaptive Web Agents
There is an increasingly large demand for software systems which are able to operate effectively in dynamic environments. In such environments, automated software engineering is e...
J. William Murdock, Ashok K. Goel