We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
This paper presents a new technique to reduce the storage cost of high quality 3D video. In 3D video [12], a sequence of 3D objects represents scenes in motion. Every frame is com...
In this paper, we present a novel method, the first to date to our knowledge, which is capable of directly and automatically producing a concise and idealized 3D representation f...
Anne-Laure Chauve, Patrick Labatut, Jean-Philippe ...
This paper describes an efficient 3D modeling method from 3D range data-sets that is utilizing range data segmentation. Our algorithm starts with a set of unregistered 3D range sc...