Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...
We examine a class of collective coin- ipping games that arises from randomized distributed algorithms with halting failures. In these games, a sequence of local coin ips is gener...
We present a method for producing real-time volume visualizations of continuously captured, arbitrarily-oriented 2D arrays (slices) of data. Our system constructs a 3D representat...
William F. Garrett, Henry Fuchs, Mary C. Whitton, ...
IP problems characterise combinatorial optimisation problems where conventional numerical methods based on the hill-climbing technique can not be directly applied. Conventional me...