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» Automatic Relighting of Overlapping Textures of a 3D Model
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PR
2008
228views more  PR 2008»
13 years 7 months ago
Accurate integration of multi-view range images using k-means clustering
3D modelling finds a wide range of applications in industry. However, due to the presence of surface scanning noise, accumulative registration errors, and improper data fusion, re...
Hong Zhou, Yonghuai Liu
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
14 years 4 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
VISUALIZATION
2003
IEEE
14 years 1 months ago
Visibility based methods and assessment for detail-recovery
In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the ...
Marco Tarini, Paolo Cignoni, Roberto Scopigno
CVPR
2008
IEEE
14 years 10 months ago
Accurate and robust registration for in-hand modeling
We present fast 3D surface registration methods for inhand modeling. This allows users to scan complete objects swiftly by simply turning them around in front of the scanner. The ...
Thibaut Weise, Bastian Leibe, Luc J. Van Gool
ICCV
2001
IEEE
14 years 9 months ago
Cloning Your Own Face with a Desktop Camera
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...