3D modelling finds a wide range of applications in industry. However, due to the presence of surface scanning noise, accumulative registration errors, and improper data fusion, re...
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the ...
We present fast 3D surface registration methods for inhand modeling. This allows users to scan complete objects swiftly by simply turning them around in front of the scanner. The ...
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...