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AIMSA
2008
Springer
14 years 1 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
HAPTICS
2002
IEEE
14 years 16 days ago
Building a Task Language for Segmentation and Recognition of User Input to Cooperative Manipulation Systems
We present the results of using Hidden Markov Models (HMMs) for automatic segmentation and recognition of user motions. Previous work on recognition of user intent with man/machin...
C. Sean Hundtofte, Gregory D. Hager, Allison M. Ok...
CHI
2009
ACM
14 years 8 months ago
Using language tests and emotional expressions to determine the learnability of artificial languages
The study described hereunder lies within the context of a larger project focusing on the design and implementation of a "Robotic Interaction Language". The research goa...
Omar Mubin, Suleman Shahid, Christoph Bartneck, Em...
UAIS
2008
172views more  UAIS 2008»
13 years 7 months ago
Recent developments in visual sign language recognition
Abstract Research in the field of sign language recognition has made significant advances in recent years. The present achievements provide the basis for future applications with t...
Ulrich von Agris, Jörg Zieren, Ulrich Canzler...
GECCO
2004
Springer
137views Optimization» more  GECCO 2004»
14 years 29 days ago
Achieving Shorter Search Times in Voice Conversion Using Interactive Evolution
We have already proposed using evolutionary computation to adjust the voice quality conversion parameters, and we have reported that this approach produces results that are not onl...
Yuji Sato