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» Automatic generation of destination maps
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EVOW
2011
Springer
12 years 11 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
OTM
2007
Springer
14 years 2 months ago
Discovering Executable Semantic Mappings Between Ontologies
Creating executable semantic mappings is an important task for ontology-based information integration. Although it is argued that mapping tools may require interaction from humans ...
Han Qin, Dejing Dou, Paea LePendu
ISBI
2008
IEEE
14 years 8 months ago
Flexible image registration for the identification of best fitted protein models in 3D-EM maps
In this work we propose an image registration algorithm to automatically fit protein atomic domain models into medium-resolution three-dimensional electron microscopy reconstructi...
Andrés Santos, Carlos Oscar Sánchez ...
CAIP
2007
Springer
190views Image Analysis» more  CAIP 2007»
14 years 2 months ago
Image Segmentation Based on Height Maps
Abstract. In this paper we introduce a new method for image segmentation. It is based on a height map generated from the input image. The height map characterizes the image content...
Gabriele Peters, Jochen Kerdels
FCCM
2000
IEEE
144views VLSI» more  FCCM 2000»
14 years 17 days ago
Automatic Synthesis of Data Storage and Control Structures for FPGA-Based Computing Engines
Mapping computations written in high-level programming languages to FPGA-based computing engines requires programmers to generate the datapath responsible for the core of the comp...
Pedro C. Diniz, Joonseok Park