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» Automatic generation of two-party computations
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CGI
2006
IEEE
13 years 11 months ago
Highly Stylised Drawn Animation
Abstract. In this paper we argue for our NPAR system as an effective 2D alternative to most of NPR research which is focused on frame coherent stylised rendering of 3D models. Our ...
Fabian Di Fiore, Frank Van Reeth, John Patterson, ...
ICCV
1995
IEEE
13 years 11 months ago
Fast Object Recognition in Noisy Images Using Simulated Annealing
A fast simulatedannealingalgorithmis developed for automatic object recognition. The object recognition problem is addressed as the problem of best describing a match between a hy...
Margrit Betke, Nicholas C. Makris
DAC
2006
ACM
13 years 9 months ago
Systematic software-based self-test for pipelined processors
Software-based self-test (SBST) has recently emerged as an effective methodology for the manufacturing test of processors and other components in systems-on-chip (SoCs). By moving ...
Mihalis Psarakis, Dimitris Gizopoulos, Miltiadis H...
CGF
2008
151views more  CGF 2008»
13 years 7 months ago
Navigation and Exploration of Interconnected Pathways
Visualizing pathways, i. e. models of cellular functional networks, is a challenging task in computer assisted biomedicine. Pathways are represented as large collections of interw...
Marc Streit, Michael Kalkusch, Karl Kashofer, Diet...
EGH
2010
Springer
13 years 5 months ago
AnySL: efficient and portable shading for ray tracing
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...