We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
Estimation of three-dimensional articulated human pose and motion from images is a central problem in computer vision. Much of the previous work has been limited by the use of cru...
Leonid Sigal, Alexandru O. Balan, Michael J. Black
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
The ICP (Iterative Closest Point) algorithm is the de facto standard for geometric alignment of threedimensional models when an initial relative pose estimate is available. The ba...
A novel method for representing 3-D objects that unifies viewer and model centered object representations is presented. A unified 3-D frequency-domain representation (called Volum...