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VISUALIZATION
2005
IEEE
14 years 2 months ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga
ICPR
2006
IEEE
14 years 10 months ago
An Experimental Study on Automatic Face Gender Classification
This paper presents an experimental study on automatic face gender classification by building a system that mainly consists of four parts, face detection, face alignment, texture ...
Haizhou Ai, Ming Li, Zhiguang Yang
PG
2002
IEEE
14 years 1 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
14 years 2 months ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park
ICPR
2004
IEEE
14 years 10 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl